Microsoft’s biggest launch title for it’s Xbox Series X, Halo Infinite, has been pushed back to 2021. Lets’ be honest, we all saw this coming from a mile away after their recent backlash on the game play reveal last month. As a gamer, this might be a benefit; however, it might not be so for Microsoft’s Xbox team.
The studio head of Halo Infinite, Chris Lee, took to twitter to update the fans about the delay. He goes on to explain that, “it is not sustainable for the well-being of our team or the overall success of the game to ship it this holiday.”
Given the number of years we’ve waited for Halo Infinite, this does feel rather odd. The Xbox team should have had plenty of time to work on the game over the years; although, I can’t fault his reasoning about it mostly being affected by the COVID-19 situation which is a significant issue.
However, the abrupt implementation of this delay got us thinking that it might be because of the gameplay reveal of Halo Infinite. Most gamers and fans of the series were greatly disappointed by the reveal and made it very clear to the Xbox team. For all we know, this could have been the deciding factor for the delay.
Let’s not forgot that this is going to leave the Microsoft team in a very tight position in the battle of consoles later this year, for their Xbox Series X. The Xbox Series X has been confirmed to be released on November however, by losing out on their biggest launch title, their sale numbers are going to be in rough waters.
Things are not looking too great for Microsoft, and at this rate, Sony’s PlayStation 5 might just be the way to go until things settle down.