0 0
Read Time:3 Minute, 39 Second

Considering how much I loved Two Point Museum, it’s pretty much a given that I’d be down with reviewing the Two Point Museum: Fantasy Finds DLC. Hell, even if SEGA didn’t offer us a review code, I’d still have bought the game with my own cash just to play it.

More of Two Point Museum is never a bad thing!

As the first DLC for the game, Fantasy Finds has a lot of expectations to live up to. Does it?

What is Two Point Museum: Fantasy Finds?

Two Point Museum: Fantasy Finds DLC is a brand-new DLC expansion for Two Point Museum. It is developed by Two Point Studios and published by SEGA. The DLC is available right now on all platforms Two Point Museum is available on.

Our DLC review code was provided by SEGA! Thank you!

As a DLC, Fantasy Finds doesn’t really add much to the game.

Here’s all the new content courtesy of the DLC’s Steam page:

While it does seem like a lot on paper, it’s really nothing major.

Honestly, I’m a bit let down there isn’t a new museum location. Building a museum with a castle skin would’ve been neat!

You’re going to want to start the game on a fresh map either way, because all the DLC exhibits require a ton of space to place in your museum.

All are decently cool, and poke fun at fantasy genre tropes. I love the three-handed sword stuck in the stone the most. Even better, some exhibits are dual-use — you can use them as exhibits, or equip them to one of your Experts to boost their stats or give them unique skills.

It’s quite a beneficial gimmick that makes use of the more involved Experts for the Fantasy subtype.

Speaking of which, there are now 5 different Expert subtypes (Barbarian, Rogue, Wizard, Ranger, and Bard), each with different stats. When you level up, you get a stat point, which you can then invest in one of four (Strength, Dexterity, Intelligence and Luck) stats.

These stats don’t really matter in the museum (I wish they did something), but are essential when you’re sending them off on expeditions. Like specializations, stats are needed to counter bad effects or trigger beneficial ones.

It’s a bit of extra complication you need to consider, but one that doesn’t really change things up too much.

I just had 2 of each type for my museum and had no issues with the quests on the new expedition map.

Speaking of that, the expedition map has a bit more story to it too. At certain points, you can even make a decision which will radically alter it. It’s cool, and I really hope that it gets fleshed out more in future DLCs.

What I love the most about the DLC is that it involves the other museum types as well. You’ll sometimes need to mount expeditions that require you to have a Paranormal or Marine Expert on your crew, as well as having certain themed exhibits.

You can’t just coast on having a singular museum type to unlock all the exhibits, unlike most of the ones from the base game. The DLC doesn’t lean too heavily into this, however, as the majority of expeditions just require a Fantasy Expert and your usual assortment of secondary crew.

Other than that, it’s pretty much business as usual. It’s honestly not that bad a thing, because, like I mentioned in the Two Point Museum review, the game is pretty fun by itself!

The Bottom Line.

Two Point Museum: Fantasy Finds doesn’t really shake things up. Then again, it doesn’t need to. It provides some welcome tweaks, cool new exhibits, a new expedition map and some tweaks to Experts.

It’s a bit too safe in some aspects (no major changes to the formula) but is fine enough for what it costs and offers.

It’s a definite recommend for fans of the game, because the DLC is still good fun.

TLDR:

Safe but fun DLC that’s worth every penny.

The Good:

  • Different classes required for expeditions means you need to juggle your Experts.
  • Cool and funny new exhibits.
  • New expedition map is large and on par with base game maps.

The Bad:

  • No major changes to gameplay.
  • Expert stats and classes do nothing in the museum.
  • No new museum map.

About Post Author

Salehuddin Husin, EIC

Sal's been in the industry since the early 2000s. He's written for a ton of gaming and tech publications including Playworks, Hardwarezone, HWM and GameAxis. Recently, Sal served as a juror for the Indie Game Awards at Taipei Game Show 2020. A geek and hardcore gamer, Sal will play everything, on any platform.
Happy
Happy
0 %
Sad
Sad
0 %
Excited
Excited
0 %
Sleepy
Sleepy
0 %
Angry
Angry
0 %
Surprise
Surprise
0 %

Sal's been in the industry since the early 2000s. He's written for a ton of gaming and tech publications including Playworks, Hardwarezone, HWM and GameAxis. Recently, Sal served as a juror for the Indie Game Awards at Taipei Game Show 2020. A geek and hardcore gamer, Sal will play everything, on any platform.