I’d almost forgotten about Patapon 2 Remastered till just a few weeks ago, when I realized it was being ported to the PS4 until Sony graciously passed us a review code, along with Dreams (which will have its review up soon).
I played Patapon 2 (and the original Patapon) years ago on the PSP and have found memories of leading my merry band of Patapon along.
Now that it’s on the PS4, is it still as good?
What is Patapon 2 Remastered?
Patapon 2 is the sequel to Patapon (duh).
It was originally developed by Sony’s Japan Studios for the PSP but the porting duties were done by Pyramid. This port is the first time’s Patapon 2’s appeared on any console other than the PSP.
It’s a rhythm action game, where you time out commands (in the beat of a drum) to issue orders to your minion Patapons. The commands and music all combine to make a game with highly infectious sound. It’s ludicrously catchy that it’ll still to your brain long after you’ve stopped. It’ll reach a point that you’ll find yourself absentmindedly singing along.
As you progress you also get to deck out your minions with gear so that they can do battle better against the ever increasing number of bad guys you’ll face. There are even hero units that join your crew
There’s been no change to the PSP version’s grueling difficulty level so if you hated it then, you’re definitely going to hate it now. The punishing difficulty also ensures that most new people will be put off with it long before they finish it.
It might sound bloody but it’s all done in a very cute kind of way, with you mindlessly beating out attack, defend and move commands and your minions doling out the hurt.
The port over.
The journey to a console’s been pretty painless for Patapon 2 Remastered.
It obviously gets a resolution bump with all the cutesy visuals all nice and sharply rendered in 4K now. The simplistic visuals and colors in Patapon 2 really pop out now and it’s a testament to the game’s (weird) art style that it still holds up today.
Weirdly, the FMV movies aren’t upgraded like the rest of the visuals, making them a blurry mess if you’re playing the game on 4K. Even on 1080p, they’re not looking good.
On top of that, being a remaster, there’s basically nothing new (at least in terms of gameplay) that’s been added to the game. For those who’ve played it to death in its original form, that’s a hell of a letdown. Then again, Patapon 2 does pack a pretty lengthy campaign (about 15 – 20 hours or so) so there’s a lot to play, even if it’s familiar territory to the old school.
Unfortunately, there seems to be minor audio and response lag to the game too.
I can’t really confirm this (since I don’t have equipment to test this out) but I feel like my rhythm’s always a bit off, as if there’s a delay between input and the audio cues. It might be just me though and I wager that those who’ve not played the original on the PSP might not even notice.
The bottom line.
Patapon 2 Remastered is a solid game that’s been awesomely brought to the modern generation. The core gameplay, art style and music is still as solid as it was back in the day and both newcomers and returning fans will instantly get hooked…that is if they’re not put off by the difficulty.
Tough it out though and the game shines with its customization options, depth (for a rhythm game) and a lengthy campaign to play through.
Lag (both audio and input) may be present but your TV might perform better than mine so you’ll have to try it out for yourself and see. Even with lag, the game is still tremendous fun and at it’s $19.90 asking price you could do much, much worse.
Decent remaster of a PSP classic but lacking new content.
- Sharp visuals
- Catchy tunes
- Budget price
- Lengthy campaign
- FMV blurry
- Some audio and input lag
- Nothing new.