It’s not easy to make us sit up and take notice, especially if it’s an indie title. We’re pretty jaded to be honest and it takes usually takes something remarkable and special for us to go ‘Oooooooooh’. Starmancer is that game.

During the PC Gaming Show stream, Starmancer (from Ominux Games) was the only title that did that.

Take a look at the trailer and see if it does the same to you.

It seems to combine aspects of Dwarf Fortress, 4X games and some city (or rather space station) building for good measure.

There’s trade to do, friends (and enemies) to make, missions to go on, asteroids to mine, derelicts to salvage…there seems to be a ton of things to do in-game and every single one of them seems fun!

But it’s the micromanagement aspects that intrigues us the most!

Make the station your own. Paint every wall. Change the tiling in every room. Place furniture, rugs, paintings, posters, windows, and curtains. Design a run-down mining colony, a lively space port, or a fancy resort. Force the low-class colonists to live in the dirty depths of the station, and create a utopia for the high class residents. 

Starmancer official website

That’s taken from the official site and it sounds delicious!

The trailer shows a wide variety of customization styles and options and we can only hope that it’ll be that way when the game launches! Hopefully, the customization also extends to other aspects of the game too!

It also helps matters that the art style and animation REALLY reminds us of old school games like Vandal Heart, Final Fantasy Tactics and Shining Force…except this time with a sci-fi twist.

Sadly, there’s no concrete release date for Starmancer…but you can bet we’ll be keeping a close on its progress. You can do it too by Wishlisting the game on Steam, or through its official site.

Sal's been in the industry since the early 2000s. He's written for a ton of gaming and tech publications including Playworks, Hardwarezone, HWM and GameAxis. A geek and hardcore gamer, Sal will play everything, on any platform.

Sal's been in the industry since the early 2000s. He's written for a ton of gaming and tech publications including Playworks, Hardwarezone, HWM and GameAxis. A geek and hardcore gamer, Sal will play everything, on any platform.